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- ; Comment
-
- Version 1.1
-
- ;****************************************************************
- ; LineOfBattle
- ; A simple flexible formation
- ; Consists of a single line wirh a small reserve
- ;****************************************************************
-
- Template LineOfBattle
-
- ;;; Flags
- HistoricalTemplate
- Attack
- Defend
- Priority 0.5
-
- Slot 0 ; This is for artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 20
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ; Prefereably Heavy infantry centre
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType MediumInfantry 0.8
- UnitType HeavyMounted 0.6
- UnitType Any 0
- EndSlot 1
-
- Slot 2 ; Lighter infantry left wing
- Optional
- Priority 0.5
-
- ;;; Restrictions
- NotGeneral
-
- ;;; Slot position
- XPos -2 relativeTo 1
- ZPos 0 relativeTo 1
-
- ;;; Unit Info and hints
- EngageAtWill
-
- ;; Unit Types
- UnitType MediumInfantry 1.0
- UnitType Infantry 0.5
- EndSlot 2
-
- Slot 3 ; Lighter infantry right wing
- Optional
- Priority 0.45 ;Gives other wing priority
-
- ;;; Restrictions
- NotGeneral
-
- ;;; Slot position
- XPos 2 relativeTo 1
- ZPos 0 relativeTo 1
-
- ;;; Unit Info and hints
- EngageAtWill
-
- ;; Unit Types
- UnitType MediumInfantry 1.0
- UnitType Infantry 0.5
- EndSlot 3
-
- Slot 4 ; Cavalry left wing
- Optional
- Priority 0.95 ;Gives other wing priority
-
- ;;; Restrictions
- NotGeneral
-
- ;;; Slot position
- XPos -2 relativeTo 2
- ZPos 0 relativeTo 2
- IgnoreOffsetFromEmptySlotX
-
- ;;; Unit Info and hints
- EngageAtWill ;;; Don't want any light troops to skirmish
-
- ;; Unit Types
- UnitType HeavyMounted 0.9
- UnitType NonMissileMounted 0.9
- UnitType Mounted 0.1
- EndSlot 4
-
- Slot 5 ; Cavalry right wing
- Optional
-
- ;;; Restrictions
- NotGeneral
-
- ;;; Slot position
- XPos 2 relativeTo 3
- ZPos 0 relativeTo 3
- IgnoreOffsetFromEmptySlotX
-
- ;;; Unit Info and hints
- EngageAtWill
-
- ;; Unit Types
- UnitType HeavyMounted 0.9
- UnitType NonMissileMounted 0.9
- UnitType Mounted 0.1
- EndSlot 5
-
- Slot 6 ; Light Cavalry left wing
- Optional
-
- ;;; Restrictions
- NotGeneral
-
- ;;; Slot position
- XPos -2 relativeTo 4
- ZPos 0 relativeTo 4
- IgnoreOffsetFromEmptySlotX
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 6
-
- Slot 7 ; Light Cavalry right wing
- Optional
- Priority 0.95 ;Gives other wing priority
-
- ;;; Restrictions
- NotGeneral
-
- ;;; Slot position
- XPos 2 relativeTo 5
- ZPos 0 relativeTo 5
- IgnoreOffsetFromEmptySlotX
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 7
-
- Slot 8 ; Reserve
- Optional
- Priority 0.75 ; Put troops in the line first
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Unit Info and hints
- General
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -20 relativeTo 1
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType Mounted 0.3
- UnitType Any 0.1
- EndSlot 8
-
- EndTemplate LineOfBattle
-
- ;****************************************************************
- ;Three Line Attack
- ;Offsensive formation for mixed forces best used against a
- ;static enemy
- ;****************************************************************
-
- Template ThreeLineAttack
- ;;; Flags
- HistoricalTemplate
- Attack
- Priority 0.8
-
- Slot 0 ; Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 10
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ; Missile Infantry
- Optional
-
- ;;; Restrictions
- MaxUnits 6
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- UnitType MissileMounted 0.5
- EndSlot 1
-
- Slot 2 ; 2nd line Non Missile Infantry
- ;;; Restrictions
- MinUnits 2
- MaxUnits 6
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 1
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType AssaultInfantry 1.0
- UnitType Infantry 0.5
- EndSlot 2
-
- Slot 3 ; 3rd line Cavalry centre slot for general
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 2
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- EndSlot 3
-
- Slot 4 ; 3rd line Cavalry centre right
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 3 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.5
- UnitType Mounted 0.2
- UnitType Any 0.01 ; catch all to allow any unit mix
- EndSlot 4
-
- Slot 5 ; 3rd line Cavalry left
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos -3 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.5
- UnitType Mounted 0.2
- UnitType Any 0.01 ; catch all to allow any unit mix
- EndSlot 5
-
- Slot 6 ; Right flank guard/envelopment
- Optional
-
- ;;; Restrictions
- NotGeneral
- MaxUnits 2
-
- ;;; Slot position
- XPos 10 relativeTo 2
- ZPos 0 relativeTo 2
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 6
-
- Slot 7 ; Left flank guard/envelopment
- Optional
-
- ;;; Restrictions
- NotGeneral
- MaxUnits 2
-
- ;;; Slot position
- XPos -10 relativeTo 2
- ZPos 0 relativeTo 2
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 7
-
- EndTemplate ThreeLineAttack
-
- ;****************************************************************
- ;Three Line Defense
- ;Generic defense for a mixed force not worried about being outflanked
- ;****************************************************************
- Template ThreeLineDefense
- ;;; Flags
- HistoricalTemplate
- Defend
- Priority 0.8
-
- Slot 0 ; Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 20
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ; Line 1 Missile infantry
- Optional
-
- ;;; Restrictions
- MaxUnits 6
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- EndSlot 1
-
- Slot 2 ; Line 2 Infantry
- ;;; Restrictions
- MinUnits 2
- MaxUnits 6
- Width RelativeTo 1
- WidthFactor 1
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -5 relativeTo 1
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType NonMissileInfantry 1.0
- UnitType MissileInfantry 0.1
- EndSlot 2
-
- Slot 3 ; General
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -15 relativeTo 2
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- EndSlot 3
-
- Slot 4 ; 3rd Line cavalry left
- ;;; Restrictions
-
- ;;; Slot position
- XPos -3 relativeTo 3
- ZPos -10 relativeTo 3
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.5
- UnitType Mounted 0.2
- UnitType Any 0.01 ; catch all to allow any unit mix
- EndSlot 4
-
- Slot 5 ; 3rd Line cavalry right
- ;;; Restrictions
-
- ;;; Slot position
- XPos 3 relativeTo 3
- ZPos -10 relativeTo 3
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.5
- UnitType Mounted 0.2
- UnitType Any 0.01 ; catch all to allow any unit mix
- EndSlot 5
-
- Slot 6 ; Right flank guard
- Optional
- Priority 0.4
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 30 relativeTo 5
- ZPos 0 relativeTo 5
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType LightMounted 1.0
- UnitType Mounted 0.3
- EndSlot 6
-
- Slot 7 ; Left flank guard
- Optional
- Priority 0.4
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos -30 relativeTo 4
- ZPos 0 relativeTo 4
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType LightMounted 1.0
- UnitType Mounted 0.3
- EndSlot 7
-
- EndTemplate ThreeLineDefense
-
- ;****************************************************************
- ;Cavalry Charge
- ;Attack formation for armies that are mainly heavy cavalry
- ;against enemy who are weaker hand to hand
- ;****************************************************************
- Template CavalryCharge
- ;;; Flags
- HistoricalTemplate
- Attack
- Pursue
- Priority 0 ;Best used when you know what you're doing so disallow for a,i.
-
- Slot 0 ;artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 20
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ;The general
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -5 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- EndSlot 1
-
- Slot 2 ;Left flank cavalry
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos -3 relativeTo 1
- ZPos 0 relativeTo 1
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType MediumMounted 0.3
- EndSlot 2
-
- Slot 3 ;Right flank cavalry
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 3 relativeTo 1
- ZPos 0 relativeTo 1
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType MediumMounted 0.3
- EndSlot 3
-
- Slot 4 ;Second line. Missile Troops
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 1
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- UnitType MissileMounted 0.5
- EndSlot 4
-
- Slot 5 ;Third line. Infantry
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 4
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType NonMissileInfantry 1.0
- UnitType Any 0.1 ;catch all to allow any unit mix
- EndSlot 5
-
- Slot 6 ;Right flank guard
- Optional
-
- ;;; Restrictions
- MaxUnits 2
- ;;; Slot position
- XPos 15 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType LightMounted 1.0
- UnitType MissileMounted 0.5
- EndSlot 6
-
- Slot 7 ;Left flank guard
- Optional
-
- ;;; Restrictions
- MaxUnits 2
- ;;; Slot position
- XPos -15 relativeTo 2
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType LightMounted 1.0
- UnitType MissileMounted 0.5
- EndSlot 7
-
- EndTemplate CavalryCharge
-
- ;****************************************************************
- ;Infantry Charge
- ;An instant attack formation for armies strong in infantry
- ;****************************************************************
- Template InfantryCharge
- HistoricalTemplate
- Attack
- Priority 0.8
-
- Slot 0 ;Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 20
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ;Centre slot, possibly for general
- ;;; Restrictions
- MinUnits 1
- MaxUnits 1
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType AssaultInfantry 1.0
- EndSlot 1
-
- Slot 2 ;Right flank heavy infantry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 5
-
- ;;; Slot position
- XPos 3 relativeTo 1
- ZPos 0 relativeTo 1
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType AssaultInfantry 1.0
- UnitType MediumInfantry 0.1
- EndSlot 2
-
- Slot 3 ;Left flank heavy infantry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 5
-
- ;;; Slot position
- XPos -3 relativeTo 1
- ZPos 0 relativeTo 1
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType AssaultInfantry 1.0
- UnitType MediumInfantry 0.1
- EndSlot 3
-
- Slot 4 ;Second line of missile troops
- Optional
-
- ;;; Slot position
- XPos 0 relativeTo 1
- ZPos -10 relativeTo 1
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- UnitType MissileMounted 0.8
- EndSlot 4
-
- Slot 5 ;Third line of cavalry, and anyone else
- Optional
-
- ;;; Slot position
- XPos 0 relativeTo 1
- ZPos -10 relativeTo 4
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType NonMissileMounted 1.0
- UnitType LevyInfantry 1.0 ; Keep these at the back
- UnitType Any 0.1 ; catch all to allow any unit mix
- EndSlot 5
-
- Slot 6 ;Left flank guard
- Optional
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos -10 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileMounted 1.0
- UnitType LightMounted 1.0
- EndSlot 6
-
- Slot 7 ;Right flank guard
- Optional
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 10 relativeTo 2
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileMounted 1.0
- UnitType LightMounted 1.0
- EndSlot 7
-
- EndTemplate InfantryCharge
-
- ;****************************************************************
- ;English
- ;A formation used by English armies consisting of longbowmen
- ;and dismounted men at arms
- ;****************************************************************
- Template English
- ;;; Flags
- HistoricalTemplate
- Defend
- Priority 0 ; Diasallow for a.i.
-
- Slot 0 ;Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ;Unused
- ;;; Restrictions
- Width fixed 1
- Depth fixed 1
- MaxUnits 0
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -5 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
- EndSlot 1
-
- Slot 2 ;Left Battle Right flank archers
- ;;; Restrictions
- MinUnits 1
- MaxUnits 2
-
- ;;; Slot position
- XPos -3 relativeTo 0
- ZPos -3 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
- Angle -40
-
- ;; Unit Types
- UnitType Longbowmen 1.0
- UnitType MissileInfantry 0.3
- EndSlot 2
-
- Slot 3 ;Left Battle Men at Arms
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
-
- ;;; Slot position
- XPos -3 relativeTo 2
- ZPos -3 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType MediumInfantry 0.3
- EndSlot 3
-
- Slot 4 ;Left Battle left flank archers
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos -3 relativeTo 3
- ZPos 3 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
- Angle 40
-
- ;; Unit Types
- UnitType Longbowmen 1.0
- UnitType MissileInfantry 0.3
- EndSlot 4
-
- Slot 5 ;Rightt Battle left flank archers
- ;;; Restrictions
- MinUnits 1
- MaxUnits 2
-
- ;;; Slot position
- XPos 3 relativeTo 0
- ZPos -3 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
- Angle 40
-
- ;; Unit Types
- UnitType Longbowmen 1.0
- UnitType MissileInfantry 0.3
- EndSlot 5
-
- Slot 6 ;Right Battle Men at arms
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
-
- ;;; Slot position
- XPos 3 relativeTo 5
- ZPos -3 relativeTo 5
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType MediumInfantry 0.3
- EndSlot 6
-
- Slot 7 ;Right Battle Right flank archers
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 3 relativeTo 6
- ZPos 3 relativeTo 6
-
- ;;; Unit Info and hints
- NotGeneral
- Angle -40
-
- ;; Unit Types
- UnitType Longbowmen 1.0
- UnitType MissileInfantry 0.3
- EndSlot 7
-
- Slot 8 ;Infantry reserve
- Optional
- Priority 0.5
-
- ;;; Slot position
- XPos 0 relativeTo 0
- ZPos -15 relativeTo 2
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType NonMissileInfantry 1.0
- UnitType MissileInfantry 0.1 ;any that are left over
- EndSlot 8
-
- Slot 9 ;Mounted reserve
- Optional
- ;;; Slot position
- XPos 0 relativeTo 8
- ZPos -10 relativeTo 8
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.9
- UnitType Mounted 0.3
- EndSlot 9
-
- Slot 10 ;Right Flank Guard
- Optional
- Priority 0.5
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 30 relativeTo 9
- ZPos -20 relativeTo 4
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileMounted 1.0
- UnitType Mounted 0.5
- UnitType MissileInfantry 0.5
- EndSlot 10
-
- Slot 11 ;Left Flank Guard
- Optional
- Priority 0.5
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos -30 relativeTo 9
- ZPos -20 relativeTo 7
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileMounted 1.0
- UnitType Mounted 0.5
- UnitType MissileInfantry 0.5
- EndSlot 11
-
- EndTemplate English
-
- ;****************************************************************
- ;Cavalry Skirmish
- ;Used by armies that are mainly of light missile armed horse
- ;with smaller numbers of heavier cavalry or infantry
- ;****************************************************************
- Template CavalrySkirmish
- ;;; Flags
- HistoricalTemplate
- Attack
- Defend
- Pursue
- Priority 0.6
-
- Slot 0 ;Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 20.0
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ;Main skirmish line
- ;;; Restrictions
- MinUnits 2
- MaxUnits 6
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMissileMounted 1.0
- EndSlot 1
-
- Slot 2 ;Secondry skirmish line
- Optional
- Priority 0.3
-
- ;;; Restrictions
- MinUnits 2
- MaxUnits 6
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -15 relativeTo 1
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMissileMounted 1.0
- EndSlot 2
-
- Slot 3 ;3rd line. Centre slot for general
- ;;; Restrictions
- MinUnits 1
- MaxUnits 1
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 2
- IgnoreOffsetFromEmptySlotZ
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- EndSlot 3
-
- Slot 4 ;3rd line Heavy cavalry left
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos -3 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.5
- EndSlot 4
-
- Slot 5 ;3rd line Heavy cavalry right
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 3 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.1
- EndSlot 5
-
- Slot 6 ;3rd line lighter cavalry right
- Optional
- Priority 0.4
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 3 relativeTo 5
- ZPos 0 relativeTo 5
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType NonMissileMounted 1.0
- UnitType Mounted 0.1
- EndSlot 6
-
- Slot 7 ;3rd line lighter cavalry left
- Optional
- Priority 0.4
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos -3 relativeTo 4
- ZPos 0 relativeTo 4
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType NonMissileMounted 1.0
- UnitType Mounted 0.1
- EndSlot 7
-
- Slot 8 ;Missile foot
- Optional
- Priority 0.5
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 3
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- EndSlot 8
-
- Slot 9 ;Non missile foot
- Optional
- Priority 0.5
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 8
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType NonMissileInfantry 1.0
- EndSlot 9
-
- EndTemplate CavalrySkirmish
-
- ;****************************************************************
- ;Scorpion
- ;A double envelopment formation using columns of cavalry
- ;with a defensive centre of infantry
- ;****************************************************************
- Template Scorpion
- ;;; Flags
- HistoricalTemplate
- Attack
- Defend
- Priority 0 ;Don't have the a.i use this
-
- Slot 0 ;Left wing light cavalry
- Optional
- ;;; Restrictions
- MaxUnits 1
- MaxWidth 24
-
- ;;; Slot position
- XPos -70 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- ArrangeInColumn
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 0
-
- Slot 1 ;Left wing heavy cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
- MaxWidth 24
-
- ;;; Slot position
- XPos 0 relativeTo 0
- ZPos -15 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
- ArrangeInColumn
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType MediumMounted 0.5
- EndSlot 1
-
- Slot 2 ;Left wing flankguard
- Optional
- Priority 0.9
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos -10 relativeTo 1
- ZPos 0 relativeTo 1
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 2
-
- Slot 3 ;Right wing light cavalry
- Optional
- ;;; Restrictions
- MaxUnits 1
- MaxWidth 24
-
- ;;; Slot position
- XPos 70 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 3
-
- Slot 4 ;Right wing heavy cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
- MaxWidth 24
-
- ;;; Slot position
- XPos 0 relativeTo 3
- ZPos -15 relativeTo 3
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
- ArrangeInColumn
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType MediumMounted 0.5
- EndSlot 4
-
- Slot 5 ;Right wing flankguard
- Optional
- Priority 0.9
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 10 relativeTo 4
- ZPos 0 relativeTo 4
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 5
-
- Slot 6 ;Artillery
- Optional
-
- ;;; Restrictions
- MaxWidth 100
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -1 relativeTo 1
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 5
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 6
-
- Slot 7 ;Non missile infantry
- Optional
-
- ;;; Restrictions
- MaxWidth 100
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 6
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType NonMissileInfantry 0.8
- EndSlot 7
-
- Slot 8 ;Missile Infantry
- Optional
-
- ;;; Restrictions
- MaxWidth 100
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 7
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileInfantry 0.8
- EndSlot 8
-
- Slot 9 ;The General, and anything that doesn't fit elsewhere
- ;;; Restrictions
- MaxWidth 100
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 8
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- UnitType Mounted 0.2
- UnitType Any 0.1
- EndSlot 9
-
- EndTemplate Scorpion
-
- ;****************************************************************
- ;Square
- ;This a three sided rectangle actually.
- ;For those occasions when you're feeling insecure
- ;****************************************************************
- Template Square
- ;;; Flags
- HistoricalTemplate
- Defend
- Priority 0
-
- Slot 0 ;Unused
- MaxUnits 0
- XPos 0 absolute
- ZPos 0 absolute
- EndSlot 0
- Slot 1 ;Unused
- MaxUnits 0
- XPos 0 absolute
- ZPos 0 absolute
- EndSlot 1
-
- Slot 2 ;Central cavalry mass
- ;;; Restrictions
- ;; MaxWidth 30
- MinWidth 30
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -30 absolute
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- UnitType HeavyMounted 1.0
- EndSlot 2
-
- Slot 3 ;Left side light cavalry
- Optional
-
- ;;; Restrictions
- ;; MaxWidth 30
- MinWidth 30
-
- ;;; Slot position
- XPos -3 relativeTo 2
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- UnitType Mounted 0.5
- EndSlot 3
-
- Slot 4 ;Right side light cavalry
- Optional
-
- ;;; Restrictions
- ;; MaxWidth 30
- MinWidth 30
-
- ;;; Slot position
- XPos 3 relativeTo 2
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- UnitType Mounted 0.5
- EndSlot 4
-
- Slot 5 ;Dummy slot spanning 2 and 3
- Spans 2 and 3
- EndSlot 5
-
- Slot 6 ;Dummy slot spanning all three cavalry slots
- Spans 4 and 5
- EndSlot 6
-
- Slot 7 ;Left side outward facing archers
- Optional
- Priority 0.5
-
- ;;;Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos -15 relativeTo 6
- ZPos 0 relativeTo 6
-
- ;;; Unit Info and hints
- NotGeneral
- Angle -90
- NumRows 3
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- UnitType MissileMounted 0.5
- EndSlot 7
-
- Slot 8 ;Left side outward facing infantry
- Optional
- Priority 0.6
-
- ;;;Restrictions
- ; Width fixed 20
- ; Depth fixed 20
- MaxUnits 2
-
- ;;; Slot position
- XPos -5 relativeTo 7
- ZPos 0 relativeTo 7
-
- ;;; Unit Info and hints
- NotGeneral
- Angle -90
- NumRows 3
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType MediumInfantry 0.5
- EndSlot 8
-
- Slot 9 ;Right side outward facing archers
- Optional
- Priority 0.5
-
- ;;;Restrictions
- ; Width fixed 20
- ; Depth fixed 20
- MaxUnits 2
-
- ;;; Slot position
- XPos 15 relativeTo 6
- ZPos 0 relativeTo 6
-
- ;;; Unit Info and hints
- NotGeneral
- Angle 90
- NumRows 3
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- UnitType MissileMounted 0.5
- EndSlot 9
-
- Slot 10 ;Right side outward facing infantry
- Optional
- Priority 0.6
-
- ;;;Restrictions
- ; Width fixed 20
- ; Depth fixed 20
- MaxUnits 2
-
- ;;; Slot position
- XPos 5 relativeTo 9
- ZPos 0 relativeTo 9
-
- ;;; Unit Info and hints
- NotGeneral
- Angle 90
- NumRows 3
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType MediumInfantry 0.5
- EndSlot 10
-
- Slot 11 ;Dummy slot spanning entire width of square
- Spans 7 and 9
- EndSlot 11
-
- Slot 12 ;Artillery
- Optional
-
- ;;; Restrictions
- Width relativeTo 6
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -20 relativeTo 6
-
- ;;; Unit Info and hints
- InterUnitSpacing 5
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 12
-
- Slot 13 ;Defensive Infantry line
- ;;; Restrictions
- MinUnits 2
- Width relativeTo 11
- MaxDepth 5
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- NumRows 2
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType NonMissileInfantry 0.8
- EndSlot 13
-
- Slot 14 ;Missile line
- ;;; Restrictions
- MinUnits 2
- Width relativeTo 13
- WidthFactor 0.95
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 13
-
- ;;; Unit Info and hints
- NotGeneral
- NumRows 2
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- UnitType MissileMounted 0.5
- EndSlot 14
-
- EndTemplate Square
-
- ;****************************************************************
- ;Ottoman
- ;Defensively oriened formation used by the ottoman turks
- ;****************************************************************
- Template Ottoman
- ;;; Flags
- HistoricalTemplate
- Defend
- Priority 0.5
-
- Slot 0 ;Central Infantry Force
- ;;; Restrictions
- MinUnits 2
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -40 absolute
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType MediumInfantry 0.9
- UnitType MissileInfantry 0.8
- UnitType Any 0
- EndSlot 0
-
- Slot 1 ;General and Guard cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -15 relativeTo 0
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- UnitType HeavyMounted 1.0
- UnitType Mounted 0
- EndSlot 1
-
- Slot 2 ;Left wing cavalry
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos -20 relativeTo 0
- ZPos 0 relativeTo 0
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType NonMissileMounted 1.0
- UnitType MediumMounted 1.0
- UnitType HeavyMounted 0.9
- UnitType Mounted 0.3
- EndSlot 2
-
- Slot 3 ;Right wing cavalry
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 20 relativeTo 0
- ZPos 0 relativeTo 0
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType NonMissileMounted 1.0
- UnitType MediumMounted 1.0
- UnitType HeavyMounted 0.9
- UnitType Mounted 0.3
- EndSlot 3
-
- Slot 4 ;Right wing flankguard
- Optional
- Priority 0.6
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 30 relativeTo 3
- ZPos -10 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- UnitType Mounted 0.3
- EndSlot 4
-
- Slot 5 ;Leftwing flankguard
- Optional
- Priority 0.6
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos -30 relativeTo 2
- ZPos -10 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- UnitType Mounted 0.3
- EndSlot 5
-
- Slot 6 ;Artillery
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 10 relativeTo 0
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 10
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 6
-
- Slot 7 ;Dummy slot
- Spans 0 and 6
- EndSlot 7
-
- Slot 8 ;Right wing Azabs
- Priority 0.7
-
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 3 relativeTo 7
- ZPos 10 relativeTo 7
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MediumInfantry 1.0
- UnitType LevyInfantry 1.0
- UnitType Infantry 0.5
- EndSlot 8
-
- Slot 9 ;Left wing Azabs
- Priority 0.7
-
- ;;; Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos -3 relativeTo 7
- ZPos 10 relativeTo 7
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MediumInfantry 1.0
- UnitType LevyInfantry 1.0
- UnitType Infantry 0.5
- EndSlot 9
-
- Slot 10 ;Cavalry screen
- ;;; Restrictions
- MinUnits 1
- MaxUnits 4
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- NumRows 2
-
- ;; Unit Types
- UnitType LightMissileMounted 1.0
- UnitType LightMounted 0.5
- EndSlot 10
-
- EndTemplate Ottoman
-
- ;****************************************************************
- ;EasternCavalry
- ;Multi purpose formation for mixed cavalry forces
- ;****************************************************************
- Template EasternCavalry
- ;;; Flags
- HistoricalTemplate
- Attack
- Defend
- Pursue
- Priority 0.8
-
- Slot 0 ;Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 20
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ;Vanguard
- ;;; Restrictions
- MinUnits 1
- MaxUnits 4
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMissileMounted 1.0
- UnitType LightMounted 0.9
- UnitType Mounted 0
- EndSlot 1
-
- Slot 2 ;Central Cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 4
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -20 relativeTo 1
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.9
- UnitType Mounted 0.5
- EndSlot 2
-
- Slot 3 ;Left flank cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
-
- ;;; Slot position
- XPos -20 relativeTo 2
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MediumMounted 1.0
- UnitType HeavyMounted 0.9
- UnitType Mounted 0.5
- EndSlot 3
-
- Slot 4 ;Right flank cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
-
- ;;; Slot position
- XPos 20 relativeTo 2
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MediumMounted 1.0
- UnitType HeavyMounted 0.9
- UnitType Mounted 0.5
- EndSlot 4
-
- Slot 5 ;Right flankguard
- Optional
- Priority 0.9
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 30 relativeTo 4
- ZPos 0 relativeTo 4
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 5
-
- Slot 6 ;Left flankguard
- Optional
- Priority 0.9
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos -30 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 6
-
- Slot 7 ;Central reserve + general
- ;;; Restrictions
- MinUnits 1
- MaxUnits 2
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -20 relativeTo 2
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.9
- UnitType Mounted 0.5
- EndSlot 7
-
- Slot 8 ;Left flank reserve
- Optional
- Priority 0.4
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 0 relativeTo 3
- ZPos -20 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType Mounted 1.0
- EndSlot 8
-
- Slot 9 ;Right flank reserve
- Optional
- Priority 0.4
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 0 relativeTo 4
- ZPos -20 relativeTo 4
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType Mounted 1.0
- EndSlot 9
-
- Slot 10 ;Dummy slot
- Spans 7 and 8
- EndSlot 10
-
- Slot 11 ;Dummy slot spans all the reserve line
- Spans 9 and 10
- EndSlot 11
-
- Slot 12 ;Missile infanrty
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 relativeTo 11
- ZPos -20 relativeTo 11
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- EndSlot 12
-
- Slot 13 ;Other infantry
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 relativeTo 11
- ZPos -10 relativeTo 12
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType NonMissileInfantry 1.0
- EndSlot 13
-
- EndTemplate EasternCavalry
-
- ;****************************************************************
- ;EasternDefense
- ;Defensive formation for mixed cavalry and infantry forces
- ;****************************************************************
- Template EasternDefense
- ;;; Flags
- HistoricalTemplate
- Defend
- Priority 0.8
-
- Slot 0 ;Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 20
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ;Melee infantry
- ;;; Restrictions
- MinUnits 2
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType NonMissileInfantry 0.7
- EndSlot 1
-
- Slot 2 ;Missile infanrty
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 1
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- EndSlot 2
-
- Slot 3 ;Central Cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 4
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -20 relativeTo 2
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.9
- UnitType Mounted 0.5
- EndSlot 3
-
- Slot 4 ;Left flank cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
-
- ;;; Slot position
- XPos -20 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MediumMounted 1.0
- UnitType HeavyMounted 0.9
- UnitType Mounted 0.5
- EndSlot 4
-
- Slot 5 ;Right flank cavalry
- ;;; Restrictions
- MinUnits 1
- MaxUnits 3
-
- ;;; Slot position
- XPos 20 relativeTo 3
- ZPos 0 relativeTo 3
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MediumMounted 1.0
- UnitType HeavyMounted 0.9
- UnitType Mounted 0.5
- EndSlot 5
-
- Slot 6 ;Right flankguard
- Optional
- Priority 0.9
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 30 relativeTo 5
- ZPos 0 relativeTo 5
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 6
-
- Slot 7 ;Left flankguard
- Optional
- Priority 0.9
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos -30 relativeTo 4
- ZPos 0 relativeTo 4
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 7
-
- Slot 8 ;Central reserve + general
- ;;; Restrictions
- MinUnits 1
- MaxUnits 2
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -20 relativeTo 3
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- UnitType HeavyMounted 1.0
- UnitType NonMissileMounted 0.9
- UnitType Mounted 0.5
- EndSlot 8
-
- Slot 9 ;Left flank reserve
- Optional
- Priority 0.4
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 0 relativeTo 4
- ZPos -20 relativeTo 4
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType Mounted 1.0
- EndSlot 9
-
- Slot 10 ;Right flank reserve
- Optional
- Priority 0.4
-
- ;;; Restrictions
- MaxUnits 2
-
- ;;; Slot position
- XPos 0 relativeTo 5
- ZPos -20 relativeTo 5
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType Mounted 1.0
- EndSlot 10
-
- EndTemplate EasternDefense
-
- ;****************************************************************
- ;East European Cavalry
- ;General purpose formation for mixed cavalry forces
- ;****************************************************************
- Template EastEuropeanCavalry
- ;;; Flags
- HistoricalTemplate
- Attack
- Defend
- Pursue
- Priority 0.8
-
- Slot 0 ;Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 20
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ;Central Cavalry
- ;;;Restrictions
- MinUnits 2
- MaxUnits 6
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- EndSlot 1
-
- Slot 2 ;Right linking cavalry
- Optional
-
- ;;;Restrictions
-
- ;;; Slot position
- XPos 5 relativeTo 1
- ZPos 0 relativeTo 1
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 2
-
- Slot 3 ;Right flank cavalry
- Priority 0.5
-
- ;;;Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos 5 relativeTo 2
- ZPos 0 relativeTo 2
- IgnoreOffsetFromEmptySlotX
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MediumMounted 1.0
- UnitType HeavyMounted 0.9
- UnitType Mounted 0
- EndSlot 3
-
- Slot 4 ;Left flank linking cavalry
- Optional
-
- ;;;Restrictions
-
- ;;; Slot position
- XPos -5 relativeTo 1
- ZPos 0 relativeTo 1
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 4
-
- Slot 5 ;Left flank cavalry
- Priority 0.5
-
- ;;;Restrictions
- MinUnits 1
-
- ;;; Slot position
- XPos -5 relativeTo 4
- ZPos 0 relativeTo 4
- IgnoreOffsetFromEmptySlotX
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MediumMounted 1.0
- UnitType HeavyMounted 0.9
- UnitType Mounted 0
- EndSlot 5
-
- Slot 6 ;Left flank light cavalry
- ;;;Restrictions
- MinUnits 2
-
- ;;; Slot position
- XPos -5 relativeTo 5
- ZPos 0 relativeTo 5
- IgnoreOffsetFromEmptySlotX
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMissileMounted 1.0
- UnitType LightMounted 0.9
- EndSlot 6
-
- Slot 7 ;Right flank light cavalry
- ;;;Restrictions
- MinUnits 2
-
- ;;; Slot position
- XPos 5 relativeTo 3
- ZPos 0 relativeTo 3
- IgnoreOffsetFromEmptySlotX
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMissileMounted 1.0
- UnitType LightMounted 0.9
- EndSlot 7
-
- Slot 8 ;Missile infantry
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 relativeTo 1
- ZPos -20 relativeTo 1
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- EndSlot 8
-
- Slot 9 ;Non Missile infantry
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 relativeTo 8
- ZPos -10 relativeTo 8
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType NonMissileInfantry 1.0
- EndSlot 9
-
- EndTemplate EastEuropeanCavalry
-
- ;****************************************************************
- ;Steppe Envelopment
- ;Formation for light horse used to encircle the enemy
- ;****************************************************************
- Template SteppeEnvelopment
- ;;; Flags
- HistoricalTemplate
- Attack
- Defend
- Pursue
- Priority 0.5
-
- Slot 0 ;Levies driven in front of army
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LevyInfantry 1.0
- EndSlot 0
-
- Slot 1 ;Artillery
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -15 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 10
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 1
-
- Slot 2 ;Light horse centre
- ;;; Restrictions
- MinUnits 2
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 1
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMissileMounted 1.0
- EndSlot 2
-
- Slot 3 ;Optional second line of light horse
- Optional
- Priority 0.4
-
- ;;; Restrictions
- MinUnits 2
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -15 relativeTo 2
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 3
-
- Slot 4 ;Heavier horse
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -20 relativeTo 3
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- UnitType MediumMounted 1.0
- EndSlot 4
-
- Slot 5 ;Missile infantry
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -20 relativeTo 4
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- EndSlot 5
-
- Slot 6 ;Other infantry
- Optional
-
- ;;; Restrictions
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 5
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType NonMissileInfantry 1.0
- EndSlot 6
-
- Slot 7 ;Dummy slot
- Spans 2 and 3
- EndSlot 7
-
- Slot 8 ;Dummy slot
- Spans 4 and 7
- EndSlot 8
-
- Slot 9 ;Dummy slot
- Spans 5 and 8
- EndSlot 9
-
- Slot 10 ;Dummy slot Spans 2,3,4,5 and 6
- Spans 6 and 8
- EndSlot 10
-
- Slot 11 ;Left outflanking column
- ;;; Restrictions
- MinUnits 2
-
- ;;; Slot position
- XPos -60 relativeTo 10
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
- ArrangeInColumn
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 11
-
- Slot 12 ;Right outflanking column
- ;;; Restrictions
- MinUnits 2
-
- ;;; Slot position
- XPos 60 relativeTo 10
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
- ArrangeInColumn
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 12
-
- EndTemplate SteppeEnvelopment
-
- ;****************************************************************
- ;Battles in Column
- ;General purpose formation for heavy cavalry forces with
- ;supporting arms
- ;Widely used in Western Europe
- ;****************************************************************
- Template BattlesInColumn
- ;;; Flags
- HistoricalTemplate
- Attack
- Defend
- Priority 0 ; This has so much optional stuff it's not suitable for autopicking
-
- Slot 0 ;Artillert
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NotGeneral
- InterUnitSpacing 10
-
- ;; Unit Types
- UnitType Artillery 1.0
- EndSlot 0
-
- Slot 1 ;Optional light cavalry screen
- Optional
-
- ;;; Restrictions
- MaxUnits 3
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 0
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType LightMounted 1.0
- EndSlot 1
-
- Slot 2 ;Optional infantry line
- Optional
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -15 relativeTo 1
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
-
- ;; Unit Types
- UnitType HeavyInfantry 1.0
- UnitType AssaultInfantry 1.0
- UnitType NonMissileInfantry 0.5
- EndSlot 2
-
- Slot 3 ;Optional 2nd infantry line
- Optional
- Priority 0.7
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -10 relativeTo 2
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType MediumInfantry 1.0
- UnitType NonMissileInfantry 0.8
- UnitType Infantry 0.1 ;;;To allow a missile general
- EndSlot 3
-
- Slot 4 ;Heavy cavalry line
- ;;; Restrictions
- MinUnits 3
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -15 relativeTo 3
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType HeavyMounted 1.0
- EndSlot 4
-
- Slot 5 ;General's slot
- ;;; Slot position
- XPos 0 absolute
- ZPos -15 relativeTo 4
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- General
-
- ;; Unit Types
- UnitType GeneralOnly 1.0
- EndSlot 5
-
- Slot 6 ;Dummy slot
- Spans 0 and 1
- EndSlot 6
-
- Slot 7 ;Dummy slot
- Spans 2 and 6
- EndSlot 7
-
- Slot 8 ;Dummy slot
- Spans 3 and 7
- EndSlot 8
-
- Slot 9 ;Dummy slot
- Spans 4 and 8
- EndSlot 9
-
- Slot 10 ;Dummy slot spans slots 0 to 5
- Spans 5 and 9
- EndSlot 10
-
- Slot 11 ;Left flank missilemen
- Optional
-
- ;;; Slot position
- XPos -3 relativeTo 10
- ZPos 0 relativeTo 2
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- EndSlot 11
-
- Slot 12 ;Right flank missilemen
- Optional
-
- ;;; Slot position
- XPos 3 relativeTo 10
- ZPos 0 relativeTo 2
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType MissileInfantry 1.0
- EndSlot 12
-
- Slot 13 ;Left flank cavalry
- Optional
- Priority 0.3
-
- ;;; Slot position
- XPos -15 relativeTo 10
- ZPos 0 relativeTo 3
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType Mounted 1.0
- EndSlot 13
-
- Slot 14 ;Right flank cavalry
- Optional
- Priority 0.3
-
- ;;; Slot position
- XPos 15 relativeTo 10
- ZPos 0 relativeTo 3
- IgnoreOffsetFromEmptySlotZ
-
- ;;; Unit Info and hints
- NotGeneral
-
- ;; Unit Types
- UnitType Mounted 1.0
- EndSlot 14
-
- EndTemplate BattlesInColumn
-
- ;****************************************************************
- ;Block formation is a special fallback formation for when troops
- ;cannot otherwise be fitted into the deployment area
- ;****************************************************************
- Template Block
- ;;; Flags
- HistoricalTemplate
- Priority 0 ; Don't want ai to use these wacky formations
-
- Slot 0 ; Front row
- Priority 1.0
-
- ;;; Restrictions
- MaxWidth 200
- MaxUnits 4
-
- ;;; Slot position
- XPos 0 absolute
- ZPos 0 absolute
-
- ;;; Unit Info and hints
- NumRows 10 ;;; Results in fairly square 120 man units
- Close
- NotGeneral
-
- ;; Unit Types
- UnitType Infantry 1.0
- UnitType Mounted 0.5
- UnitType Any 0 ;;; Currently there are no types that aren't one of the above, but there may be in future
- EndSlot 0
-
- Slot 1 ; 2nd row
- Priority 1.0
-
- ;;; Restrictions
- MaxWidth 200
- MaxUnits 4
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -5 relativeTo 0
-
- ;;; Unit Info and hints
- NumRows 10 ;;; Results in fairly square 120 man units
- Close
-
- ;; Unit Types
- UnitType Infantry 1.0
- UnitType Mounted 0.5
- UnitType Any 0 ;;; Currently there are no types that aren't one of the above, but there may be in future
- EndSlot 1
-
- Slot 2 ; 3rd row
- Priority 1.0
-
- ;;; Restrictions
- MaxWidth 200
- MaxUnits 4
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -5 relativeTo 1
-
- ;;; Unit Info and hints
- NumRows 10 ;;; Results in fairly square 120 man units
- Close
-
- ;; Unit Types
- UnitType Any 1 ;;; Currently there are no types that aren't one of the above, but there may be in future
- EndSlot 2
-
- Slot 3 ; 4th row
- Priority 1.0
-
- ;;; Restrictions
- MaxWidth 200
- MaxUnits 4
-
- ;;; Slot position
- XPos 0 absolute
- ZPos -5 relativeTo 2
-
- ;;; Unit Info and hints
- NumRows 10 ;;; Results in fairly square 120 man units
- Close
-
- ;; Unit Types
- UnitType Mounted 1.0
- UnitType Any 0.1
- EndSlot 3
-
- EndTemplate Block
-
-